The Research

The research design explores the integration of the existing pCr methodology with additional 3 fields; Marine Ecology, Environmental Science and Engineering within three work packages; Youth, Community and Media Transition, with a focus on key areas identified through the research assistants prior research and pertinent to an Irish rural context; Waste and the relationship between the Green and Blue Economy, in County Kerry,which has the largest coastline in Ireland. 


Both youth and community transition work packages will mainly focus on the exploration of the issues and development of practical solutions around two key issues for the area – plastic waste and land ecosystem health including freshwater and marine ecologies. The government’s policy “A Resource Opportunity – Waste Management Policy in Ireland” (DECLG, 2012c), published in 2012 prioritised prevention and minimisation, highlighting how waste can be reduced through better design, smart green purchasing and use of locally produced goods, boosting local economies.


The pCr methodology is a whole system approach and although the work packages have distinct aims and objectives, they are integrated with the skills of the whole team applied to their development and delivery where appropriate. This can be considered as manifesting a circular economic approach, by considering a life cycle analysis of the methods used. their inputs, processes and outputs.  


The education and community activities around waste and the circular economy will address this practically by collecting and re-purposing waste plastic materials from daily usage which will then be used to make clear the connections between the product, the materials and how it might be re-used. The design thinking approach enables a re-imagination of how their recyclability might be improved and how this could be re-used in the future.


It is expected that the outcomes of the project will have value for other areas, by creating a fully accessible and transferable toolkit for educational and community use. Through STEAM place-based learning interventions the team will contribute to quality education (SDG 4) with thematic content focused on Life below Water (SDG 14) and Life on Land (SDG 15) to contribute to Sustainable cities and resilience communities (SDG 11) by integrating peer-2-peer knowledge and the experience of an interdisciplinary team to iterate an existing method.

WP 1 Project Management Lead: Anita McKeown

Work Package 1 focuses on budgets, deliverables and timescales. Its main objective is to ensure that the project is completed on time, and all the WP deliverables are met within the lifetime of the project. The project and team’s progress is monitored, reports are submitted to the EPA, and contact points are maintained for project partners.

WP2 - Youth Transition, Lead: Lucy Hunt

Work Package 2 looks at the creation of educational material aimed at local youth in order to develop and expand their awareness and understanding of the Sustainable Development Goals. With a focus on a practical and accessible methodology, a toolkit will be developed for Transition Year students, using thematic content for SDG 11, 14 and 15. 

WP3 - Community Transition, Lead: Eleanor Turner

Work Package 3 aims to engage and expand the community’s knowledge and awareness of the Sustainable Development Goals. Creating and utilising accessible and practical methods, organisations and citizens will be involved in informal learning opportunities and research.


A Community Rapid Transition Media and Repair Cafe co-op will also be established.

WP4 - Media Transition, Lead: James Murphy and Rebecca White

Work Package 4 looks at curriculum development, learning activities and resource development from a media standpoint. A Transition Media Team will be recruited to work on various tasks throughout the project, and contribute to data-gathering and analysis. The package involves the documentation of the project for the local and wider community, partners and the archive, while helping to develop resources for the toolkit.

WP 5 - Dissemination Lead:
Anita McKeown and the CoDesRes team and media cohort 

Work Package 5 raises awareness about the progress and outcomes over the course of the project. The project has a dissemination and communication strategy that will be implemented by the media cohort as part of their learning strategies. This will target the broad range of groups and people identified in the communication plan, developed to engage with the project and the SDGs. The research team will also be producing  journal papers and attending conferences.

The project's design is such that all the team and the media cohort will contribute to the disseminaton of the research in the following four ways;​


1. Through a series of conference presentations, journal papers and online media platforms as we hope to reach beyond the academic communities to bring the research and the SDGs into people's daily lives.


2. By creating events that engage with the SDGs within educational and community contexts the project not only raises awareness of the SDGs but simultaneously disseminates the research by building a broad audience.


3. The project will undertake a short tour in three distinct contexts; rural, suburban and urban local authorities and schools to share the findings and 

4. Finally, the project's toolkit will be presented and shared through open source platforms